Play and Brain Development
A Pathway to Health and Learning
Since Neumann’s “Game Theory” was used in the 1940s to explain human behavior in fields such as economics, politics and biology, it has become increasingly clear that play is not just a form of entertainment for children and adults. Instead, play is a crucial element in the development and nurturing of brain function. Neuroscience shows how play profoundly influences learning, curiosity and brain plasticity, contributing to physical and mental well-being.
Play and Learning
Gamification and the reward system in the brain
For these reasons, the process of gamification is applied in many formal and informal learning contexts today. The gamification process in learning is particularly effective from a neuroscientific perspective because it exploits the brain mechanisms related to reward and pleasure. When people complete challenges or achieve goals in a game context, the brain releases dopamine, a neurotransmitter associated with pleasure and motivation. This not only makes learning more engaging and fun but can also improve memory and information assimilation, as positive experiences tend to be more easily remembered and reinforced over time.
BRAIN PLASTICITY A new vision of the brain
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Curiosity, exploration, and brain plasticity
Mental and Physical Health
The importance of play goes far beyond simple pastime. It is an essential component for the development and maintenance of brain and general health. Promoting playful activities at all stages of life can contribute to a healthier, happier, and more innovative society. The challenge is to recognize and implement play as a tool for personal and collective development, ensuring that everyone can enjoy its benefits. These are the pedagogical principles applied at AIS – Assisi International School, the Montessori and PTM-based school of the Patrizio Paoletti Foundation. Discover here the latest school activities.
- Csikszentmihalyi, M. (1990). *Flow: The psychology of optimal experience*. Harper & Row.
- Gazzaniga, M. S., Ivry, R. B., & Mangun, G. R. (2018). *Cognitive neuroscience: The biology of the mind* (4th ed.). W. W. Norton & Company.
- Kapp, K. M. (2012). *The gamification of learning and instruction: Game-based methods and strategies for training and education*. Pfeiffer.
- Montessori, M. (2000). La mente del bambino. Milano: Garzanti.
- Zull, J. E. (2002). *The art of changing the brain: Enriching the practice of teaching by exploring the biology of learning*. Stylus Publishing, LLC.
- Photo by Michał Parzuchowski su Unsplash
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